It’s all about /DRIVE – JF Musial!

If you’ve never been to youtube.com/DRIVE before, you’re definitely missing out. /DRIVE is a sort of hub of automotive media, with many offshoot segments covering every aspect of cars you can think of. Between Chris Harris’s car reviews, Leo Parente’s racing commentary, and Matt Farah’s segment on driving modified cars, the /DRIVE network covers every motoring avenue you can think of! Add in a weekly talkshow with Mike Spinelli, a muscle car focused series with Mike Musto, plus a few more segments about varying topics and you have one endless collection of car videos to enjoy. (And in case you were wondering, yes, I have watched them all.) Producer JF Musial shared some thoughts with me, on the network and on sound, and now I’d like to share them with you.
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Forza Motorsport 5 is Announced!

I’m very proud to announce that my first game, Forza Motorpsort 5, has been publicly announced! You can watch the teaser trailer below, or look forward to more news at E3 in a couple weeks’ time.

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Simbin’s “God of Thunder” Anthony Monteil!

SimBin’s Race Room Racing Experience, or R3E for short, has recently gone public-beta and already the footage is showing up on Youtube, sounding great. SimBin has been a leader on the sonic front in the past, and I’m glad to say that’s no different moving forward.
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Why 2013 will be a great year for cars

2013 is already here, and the future so far is looking great. There are a number of great things coming from the automotive world, and many of them are going to provide an interesting change to the soundscape of the roads. I thought I might share a few of these with you, and why they will be important too.
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Kill Screen: Forza Horizon Audio

Check out the Turn 10 audio team talking about how cars make sound, and how those sounds are made into games!

Bonus points if you caught my thumbs up at 2:31!

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F1 2012: First Listen

This happens to be my 101st post, and as it’s nearly midnight here on the Pacific coast, it’s also almost my birthday, so I decided to celebrate early with some F1 2012!
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RSAudio Opens Its Doors!

RSAudio LogoI have the pleasure of announcing the launch of RSAudio, the brainchild of Richard Simpson in the UK. Richard started his recording project endeavors at about the same time that I was working on my Kickstarter project. We’ve been discussing back and forth since then about techniques that worked, things that didn’t, and Richard even published the results from his survey about how car sound packs are used. It’s really awesome to see that he’s come to completion on this! Richard’s first sound pack release is of a Renault Clio (if I had to guess I’d say it’s a 2007?). It sounds like he’s gone fully comprehensive on this and included foley as well. He’s even got a comical little demo clip to go along with it:

Check out his work and his pack, or follow him on twitter/facebook, but definitely keep an eye out on RSAudio and congratulate him on the new endeavor!

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Hello from Redmond!

A view from the driver's seat, 20 miles west of Spokane
Finally I have found the time to post up that I am, in fact, alive and well and have survived the long trek out to Redmond.
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The Great American Shakeup

We all love some form of athletic competition. Whether it’s the recent Olympic games, or the ongoing U.S. Open, or the upcoming NBA and NFL seasons, or whatever it is you’re into, one of the things that all organized athletics have in common, is organization. And like all organized athletics, the more transparent the organization can be, the more the fans and the participants can focus on the enjoyment of the activity. Up until very recently, organization in American sports car racing has been doing well to stay out of the way. It appears, however, that a very large and dramatic change to the system is about to occur. I don’t like talking politics and don’t want to use my website as a hotbed for debate, but I also realize you readers are more focused on the sounds of cars than of race fanaticism so I thought I would help summarize what is going on.
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New job! WOOOOO!

I wanted to wait a bit to announce this since I just finished my ALMS experience post, but I just can’t contain the excitement anymore. I’ve been given an amazing opportunity as a Contract Vehicle Audio Designer with Turn 10 Studios! I start on Sept. 17th and will be moving to the Redmond area in the beginning of the month. So, to everyone who has helped make Track Time Audio an excellent source for vehicle audio, and for encouraging my passion, thank you so much!

Regarding TTA’s future, I am allowed to continue to write and post so long as I adhere to my job non-disclosure agreements. Also, it will be unfortunately more awkward to get interviews from other studios, however my hope is that TTA has become a large enough asset to the sound community that such awkwardness could be avoided.

Since I’ll be moving half way across the country, if anyone could help out in the hunt for housing in the Redmond area, please shoot me an email!

And with that, here are some funny pictures of me in action from Road America, courtesy of Ben.
Don't touch my microphone.

GT Qualifying

PA is louder than the trans am cars :\

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