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Tag Archives: how
It’s all about /DRIVE – JF Musial!
If you’ve never been to youtube.com/DRIVE before, you’re definitely missing out. /DRIVE is a sort of hub of automotive media, with many offshoot segments covering every aspect of cars you can think of. Between Chris Harris’s car reviews, Leo Parente’s … Continue reading
Dyno Session: Complete!
I couldn’t sleep last night from all the nervous excitement of doing my first dyno session. I even skipped breakfast. As I drove out the ~30 minutes to Devoted Auto Works my stomach was in knots: would it sound good, … Continue reading
Racing Games: A Sound Study
In The Beginning Damian Kastbauer approached me sometime last August about creating what he called a “Sound Study,” which is a scholarly-like look at current-gen sounds in games to deduce what is sonically important and to infer ideas of how … Continue reading
Posted in Implementation, Interviews
Tagged analyis, auto, car, description, games, how, racing, sound, study, view, why
2 Comments
Nick Wiswell Returns for Part 2!
I want to wish Nick a warm welcome back! Since our last interview, Forza Horizon has been announced, as has the Porsche expansion DLC for Forza Motorsport 4, so he’s been understandably busy since interview part 1. Here it is, … Continue reading
Posted in Interviews
Tagged 4, audio, challenge, creator, designer, discussion, forza, how, lead, motorsport, nick, pgr, recorder, recording, to, wiswell
3 Comments
Varun Nair gives cars a shot
I must congratulate Mr. Nair for his stepping up and trying the car audio thing. He put together some fantastic examples of what can be done with limited gear, and got some surprisingly good results. Be sure to check out … Continue reading








